資料庫 / 詞綴
暴擊造成的傷害提升
各裝備等級的數值區間
遊戲會在下面的區間內隨機取值;裝備等級越高,整個區間越高。
| 詞綴品質 | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| 普通 | 14–18% | 18–22% | 22–26% | 25–31% | 29–35% |
| 精良 | 14–19% | 18–24% | 22–29% | 25–34% | 29–38% |
| 稀有 | 11–16% | 14–20% | 17–24% | 20–28% | 22–32% |
| 傳說 | 14–18% | 17–23% | 20–28% | 24–32% | 27–37% |
| 神話 | 14–18% | 17–23% | 20–28% | 24–32% | 27–37% |
| 套裝 | 14–18% | 17–23% | 20–28% | 24–32% | 27–37% |
| 魔法 | 13–19% | 16–24% | 19–29% | 22–34% | 26–38% |
| 獨特 | 11–21% | 14–26% | 17–31% | 20–36% | 22–42% |