Database / Affixes
Critical Damage +
Critical Damage
Value by item level
The game rolls a value inside the window shown, and a higher item level raises the whole window.
| Affix quality | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| Common | 14–18% | 18–22% | 22–26% | 25–31% | 29–35% |
| Fine | 14–19% | 18–24% | 22–29% | 25–34% | 29–38% |
| Rare | 11–16% | 14–20% | 17–24% | 20–28% | 22–32% |
| Legendary | 14–18% | 17–23% | 20–28% | 24–32% | 27–37% |
| Mythic | 14–18% | 17–23% | 20–28% | 24–32% | 27–37% |
| Set | 14–18% | 17–23% | 20–28% | 24–32% | 27–37% |
| Magic | 13–19% | 16–24% | 19–29% | 22–34% | 26–38% |
| Unique | 11–21% | 14–26% | 17–31% | 20–36% | 22–42% |