Attributes / Verified formulas

Combat rate calculator

Calculate defense, critical chance, dodge after precision, diminishing resistance, skill cooldown, and skill cost with the reviewed runtime formulas.

This tool explains verified calculations. It does not recommend builds, estimate DPS, or replace current in-game character values.

Defense

Actual calculations use unrounded ratios; the panel percentage is rounded upward.

Formulavalue ÷ (value + level threshold)Current substitution1,000 ÷ (1,000 + 3,940) = 20.24%
Actual defense reduction
20.24%
Game panel display
21%

Critical chance & damage

Actual calculations use unrounded ratios; the panel percentage is rounded upward.

Formulavalue ÷ (value + level threshold)Current substitution1,000 ÷ (1,000 + 3,940) = 20.24%2 + 0.2024 = 2.2024×
Actual critical chance
20.24%
Game panel display
21%
Base critical damage multiplier
2.2×

Dodge & precision

Formulaeffective dodge = Dodge value × (100 − Attacker precision) ÷ 100chance = effective dodge ÷ (effective dodge + level threshold)Current substitution1,000 × (100 − 20) ÷ 100 = 800800 ÷ (800 + 3,940) = 16.88%
Effective dodge
800
Actual dodge chance
16.88%
Game panel display
17%

Resistance and diminishing reduction

Formularemaining = 100 ÷ (100 + value)Current substitution100 ÷ (100 + 50) = 66.67%
Damage remaining
66.67%
Effective reduction
33.33%

Skill speed & cooldown

Enter only modifiers that apply to the selected skill. Applicable values are combined before the runtime multiplier is calculated. Skills that are neither Martial nor Spell use the runtime default value 1 instead.

Formulaspeed multiplier = (100 + combined speed) ÷ 100Current substitutioncombined speed: 35speed multiplier: 1.3510 ÷ 1.35 = 7.41 seconds
Adjusted cooldown
7.41 seconds

Skill cost

Enter only modifiers that apply to the selected skill. Applicable values are combined before the runtime multiplier is calculated. Skills that are neither Martial nor Spell use the runtime default value 1 instead.

Formulacost remaining = 100 ÷ (100 + runtime base + combined reduction)Current substitutionruntime base: 0 · combined reduction: 35cost remaining: 0.7407100 × 0.7407 = 74.07
Adjusted skill cost
74.07