Guides

Path of Idle guides

Twenty guides that answer the questions players keep asking, with the numbers taken from the game's own tables.

Starting out

6 guides

What to unlock first, how to field a party that works, and what to change when a boss stops you.

Adventure modes

4 guides

Explore, the Sanctum tower, Outlands and Doom: what each one costs and what it pays.

Hero building

4 guides

Recruiting, Temple upgrades, the attributes that decide fights, and keeping mana up.

Gear

4 guides

Which drops are worth keeping, how sets and runewords work, and what forging really costs.

Economy and town

2 guides

Where gold, blood, bone and Astral Essence come from, and how to turn surplus into upgrades.