Database / Affixes
Crit Value
Value by item level
The game rolls a value inside the window shown, and a higher item level raises the whole window.
| Affix quality | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| Common | 5–6% | 10–12% | 14–18% | 19–23% | 23–29% |
| Fine | 5–6% | 10–13% | 14–19% | 19–25% | 23–31% |
| Rare | 4–5% | 8–11% | 11–16% | 15–21% | 18–26% |
| Legendary | 4–6% | 9–13% | 14–18% | 18–24% | 22–30% |
| Mythic | 4–6% | 9–13% | 14–18% | 18–24% | 22–30% |
| Set | 4–6% | 9–13% | 14–18% | 18–24% | 22–30% |
| Magic | 4–6% | 9–13% | 13–19% | 17–25% | 21–31% |
| Unique | 4–7% | 8–14% | 11–21% | 15–27% | 18–34% |