Attribute dossier
Strength
CorePoints / fixedHero only
A character Primary Attribute. Each point increases Physical Attack by 〔current value 1〕 and Physical Defense by 〔current value 2〕.
Attribute profile
- Game group
- Core
- Value type
- Points / fixed
- Companion inheritance
- Hero only
Official game description pattern
A character Primary Attribute. Each point increases Physical Attack by 〔current value 1〕 and Physical Defense by 〔current value 2〕.
Bracketed values are filled from the current hero level, attribute value, or granting effect. No universal number is assumed.
Verified calculation
Current build conversion: one point grants one point to each named derived attribute
Open combat-rate calculatorDirect affix sources
These affixes explicitly target this attribute. Standard equipment rolls show their quality and eligible parts; contextual affixes are identified separately.
- Quality
- Fine
- Eligible parts
- Weapon · Amulet · Ring · Helmet · Torso · Gloves · Boots
- Quality
- Fine
- Eligible parts
- Weapon · Amulet · Ring · Helmet · Torso · Gloves · Boots