Database / Affixes
Dodge Value additionally increased by
Value by item level
The game rolls a value inside the window shown, and a higher item level raises the whole window.
| Affix quality | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| Common | 11–13% | 14–18% | 18–22% | 22–26% | 24–30% |
| Fine | 11–14% | 14–19% | 18–24% | 22–29% | 24–32% |
| Rare | 8–12% | 11–16% | 14–20% | 17–24% | 19–27% |
| Legendary | 10–14% | 14–18% | 17–23% | 20–28% | 23–31% |
| Mythic | 10–14% | 14–18% | 17–23% | 20–28% | 23–31% |
| Set | 10–14% | 14–18% | 17–23% | 20–28% | 23–31% |
| Magic | 10–14% | 13–19% | 16–24% | 19–29% | 22–32% |
| Unique | 8–16% | 11–21% | 14–26% | 17–31% | 19–35% |