Database / Affixes
Health
Value by item level
The game rolls a value inside the window shown, and a higher item level raises the whole window.
| Affix quality | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| Common | 7–9% | 11–13% | 14–18% | 18–22% | 22–26% |
| Fine | 7–10% | 11–14% | 14–19% | 18–24% | 22–29% |
| Rare | 6–8% | 8–12% | 11–16% | 14–20% | 17–24% |
| Legendary | 7–9% | 10–14% | 14–18% | 17–23% | 20–28% |
| Mythic | 7–9% | 10–14% | 14–18% | 17–23% | 20–28% |
| Set | 7–9% | 10–14% | 14–18% | 17–23% | 20–28% |
| Magic | 6–10% | 10–14% | 13–19% | 16–24% | 19–29% |
| Unique | 6–10% | 8–16% | 11–21% | 14–26% | 17–31% |