Database / Affixes
Health additionally increased by
Value by item level
The game rolls a value inside the window shown, and a higher item level raises the whole window.
| Affix quality | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| Common | 25–31% | 31–37% | 36–44% | 41–50% | 45–55% |
| Fine | 25–34% | 31–41% | 36–48% | 41–54% | 45–60% |
| Rare | 20–28% | 24–34% | 28–40% | 31–45% | 35–50% |
| Legendary | 24–32% | 29–39% | 34–46% | 38–52% | 43–57% |
| Mythic | 24–32% | 29–39% | 34–46% | 38–52% | 43–57% |
| Set | 24–32% | 29–39% | 34–46% | 38–52% | 43–57% |
| Magic | 22–34% | 27–41% | 32–48% | 36–54% | 40–60% |
| Unique | 20–36% | 24–44% | 28–52% | 31–59% | 35–65% |