Database / Affixes
Kill Health Restore
Value by item level
The game rolls a value inside the window shown, and a higher item level raises the whole window.
| Affix quality | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| Common | 4% | 9–11% | 13–15% | 16–20% | 20–24% |
| Fine | 4–5% | 9–12% | 13–17% | 16–22% | 20–26% |
| Rare | 3–4% | 7–10% | 10–14% | 13–18% | 15–22% |
| Legendary | 3–5% | 9–12% | 12–16% | 15–21% | 19–25% |
| Mythic | 3–5% | 9–12% | 12–16% | 15–21% | 19–25% |
| Set | 3–5% | 9–12% | 12–16% | 15–21% | 19–25% |
| Magic | 3–5% | 8–12% | 11–17% | 14–22% | 18–26% |
| Unique | 3–5% | 7–13% | 10–18% | 13–23% | 15–29% |