Database / Affixes
Physical Attack additionally increased by
Value by item level
The game rolls a value inside the window shown, and a higher item level raises the whole window.
| Affix quality | 1 | 30 | 50 | 70 | 90 |
|---|---|---|---|---|---|
| Common | 22–26% | 25–31% | 29–35% | 32–40% | 36–44% |
| Fine | 22–29% | 25–34% | 29–38% | 32–43% | 36–48% |
| Rare | 17–24% | 20–28% | 22–32% | 25–36% | 28–40% |
| Legendary | 20–28% | 24–32% | 27–37% | 31–41% | 34–46% |
| Mythic | 20–28% | 24–32% | 27–37% | 31–41% | 34–46% |
| Set | 20–28% | 24–32% | 27–37% | 31–41% | 34–46% |
| Magic | 19–29% | 22–34% | 26–38% | 29–43% | 32–48% |
| Unique | 17–31% | 20–36% | 22–42% | 25–47% | 28–52% |