Enemy dossier
Fallen Archer
Normal enemyTemplate power 101 combat skill
Fallen Archer is a normal enemy with template power 10. Encounter scaling changes its final combat values.
Potential appearances
Chapter roster
- Potential stages
- 1 / 2 / 3
This enemy can appear in the regular enemy pool for stages 1 and 2, and around a stage 3 boss when its chapter theme is selected.
Combat skills
Values shown here are level-one skill values unless a level range is stated.
Shoots the target, dealing Pierce damage.
- Cooldown
- 1.1 s
- Cast distance
- 3.6 m
Base combat template
These values are set before encounter attribute-level scaling. Chapter, Explore, Sanctum, Outlands and Doom encounters can scale them further, so they are not final in-battle stats.
Base drop outcomes
These are base roll outcomes. Encounter type, team position, enemy level and player bonuses can change the final reward. Sanctum and Outlands boss currencies are mode rewards and are not claimed as this enemy's fixed drop.
Gold×2–3
Base outcome before encounter modifiers: 20% chance for 1 roll to 30% chance for 1 rollEncounter type and team position can change this outcome.Blood×2–3
Base outcome before encounter modifiers: 4% chance for 1 roll to 6% chance for 1 rollEncounter type and team position can change this outcome.Bone×1
Base outcome before encounter modifiers: 1% chance for 1 roll to 1.5% chance for 1 rollEncounter type and team position can change this outcome.- Common Chest×174.91% of this roll
- Fine Chest×122.47% of this roll
- Rare Chest×12.62% of this roll