Equipment dossier

Wild Boots

UniqueBoots
Unique · Boots

Equipment profile

Quality
Unique
Part
Boots
Weapon type
Legendary affix slots
0

Stat template

Attack weighting

  • Main Stat to Strength Ratio 30%
  • Main Stat to Dexterity Ratio 70%
  • Main Stat to Intelligence Ratio 0%

Attribute requirements

Affix rules

  • Fixed affix: Dodge Value +1%
  • Unique skill affix: The Hunter skill [Wild Frenzy] no longer steals Health, but steals Mana instead.

Acquisition & unlock

Minimum chest level
6
Minimum chapter
Howling Tundra

At the Workshop

Runestones for forging
Defense runestones
Sockets
This quality never has sockets
Refines into
This quality cannot be refined

What the Market pays for it

Selling is fixed: the same part at the same quality and level always fetches the same gold. Buying is not, because every item carries a surcharge of its own decided when it was created.

What the Market pays for it
Item levelSells forWith the sell upgradeCosts on the shelfWith the buy discount
1661051,959 – 2,914980 – 1,457
503,5785,725107,328 – 159,65153,664 – 79,826
9913,23721,179397,095 – 590,678198,548 – 295,339

Forging raises what this sells for on top of the figures above, by part of the gold you put into it.

Three levels are shown as samples; an item of any other level follows the same formula against its own level rate.

Buying one back always costs more than selling it paid, at every level and with every upgrade bought. Even at its most favourable — every price upgrade bought and the cheapest surcharge — the shelf asks 9.3 times what it paid you.